Friday, June 18, 2010

A week ends...

And with it, my work on the enemies for Dark Matter. Originally, I was scheduled to have only the models and textures completed by Beta Turn-in. However, that was before my new I.P.s  realized just how much work I can get done in two weeks. So now, I have not only modeled and textured the new enemies, but rigged and animated them as well. This means that they are completely ready to go into the game and my hands are clean of them for the mean time. My next task? Pass Game Cinematic Assets! My Chaplin bust is coming along nicely and with the turn-in being thursday, I don't think I have to much to worry about. Here's to lookin' forward.

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