Wednesday, April 14, 2010

Step one=a month ahead of schedule


Today was a fine day in the world of game art! I finished the final Speckt character model today! Not only did I finish modeling it, but it's been UV'ed, and I've begun Zbrushing the high res for my normal maps and ambient occlusion! Below I have some pictures of the model, and my UV collage w/ a 512 checker texture.

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