Wednesday, April 28, 2010

So, it's been awhile...

I know, I haven't updated in awhile. I apologize. Ya'll were probably thinkin' "Classic Harry... not updatin' n' stuff..." But indeed I have been very, very busy getting everything in order for POC, or Proof of concept. A very important milestone, that unfortunately, did not do very well... and that's being nice. From a code standpoint, well... some things are being cut so that we actually have a "Game." Us artists, apparently we didn't do so badly, but we don't have a grade yet, because our art wasn't able to be reflected in the build due to code issues. However, because of the pulls from the gameplay, our environment is going to be changing drstically. No longer will the creatures of the level move around their environment. Instead they will be frozen in time, in some battle pose or what have you. This will allow us to place many more static meshes around the environment and really turn this into a lush, beautiful game. The game is going to have a much sullen feel, with the environments being more ruined and old, and our robot, the wee Nanobot is going to be... shall we say, "Steampunk'd."

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